Each simulation follows the same learning structure: objectives ā principle ā maths ā workspace ā measurements ā graphs ā guided experiments ā engineering challenges ā assessment ā real-world applications.
Mechanics Ā· Beginner
Push a robot cart: F = ma, with friction fighting back.
Electronics Ā· Beginner
V = I Ć R ā solve for any variable, watch the circuit respond.
Mechanics Ā· Intermediate
Trade speed for torque ā and find where the power goes.
Actuators Ā· Intermediate
The torque-speed curve every robot designer lives on.
Sensors Ā· Beginner
Distance by echo timing: d = cĀ·t/2, with real-world noise.
Control Ā· Intermediate
Two light sensors, one gain knob ā tune a real P-controller.
Control Ā· Intermediate
Drive a maze manually or with the right-hand rule.
Control Ā· Advanced
Tune a PID loop against disturbances ā beat the overshoot.
Design Ā· Intermediate
Tilt the floor until the robot tips ā then make it survive.
Energy Ā· Beginner
Size a pack for a mission; watch voltage sag under load.
The Robot Sumo Push battle ā the original reference simulator this lab grew from ā plus projectile motion, drop-ball impacts, pendulums, series/parallel resistors and differential drive. See the catalogue for everything, with search and filters by domain and difficulty.